RustyNation.net - Classic Rust
Online NA 74.91.119.65:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 04:32 UTC, in 1d 23h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:32 UTC5d ago | 0 | – | running | 0 |
| Fri 9 Oct, 17:37 UTC18d ago | 1 | halved by day 1 | 13.5 days | 1 |
| Fri 2 Oct, 21:43 UTC25d ago | 0 | – | 6.8 days | 0 |
| Mon 21 Sep, 17:50 UTC36d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 21 Sep, 03:53 UTC37d ago | 1 | – | 0.6 days | 0 |
| Sat 19 Sep, 15:58 UTC38d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustyNation.net - Classic Rust?
These are the Rust Pop Watch lists that include RustyNation.net - Classic Rust: Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on RustyNation.net - Classic Rust mean?
For the server browser, RustyNation.net - Classic Rust lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts0 (Group limit): You can't team up: teams are disabled; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustyNation.net - Classic Rust rank against other Rust servers?
RustyNation.net - Classic Rust takes #15,423 on seven-day player hours, a top 69% spot overall and #1,539 across North America.
How many players are on RustyNation.net - Classic Rust right now?
0 players are on RustyNation.net - Classic Rust at the moment, out of 100 slots. Across the past week it drew an average of 0 players.
About the server
Is RustyNation.net - Classic Rust online, and how reliable is it?
Right now, RustyNation.net - Classic Rust is up and running. About 18 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.
Does RustyNation.net - Classic Rust run smoothly?
Average server fps for the last 48 hours was 60, and it never went below 57. Entities reached a maximum of 78,952: buildings, deployables and everything else. Up to 2,913 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is RustyNation.net - Classic Rust located?
With its NA tag, RustyNation.net - Classic Rust lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 74.91.119.65:28015.
Which Rust version is RustyNation.net - Classic Rust on?
On Linux, RustyNation.net - Classic Rust runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on RustyNation.net - Classic Rust when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on RustyNation.net - Classic Rust?
The prediction follows its tag, since too few of RustyNation.net - Classic Rust's wipes are on record to confirm the schedule. Friday 30 October at 04:32 UTC is the date its next wipe is due. The world it is running now dates from 5 days. Weekly is the wipe rhythm its tags set out.
The rules
Which map does RustyNation.net - Classic Rust run?
Generated by the game with seed 1337, the map on RustyNation.net - Classic Rust is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on RustyNation.net - Classic Rust?
No gather rate appears in the name of RustyNation.net - Classic Rust. The group limit goes unpublished. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustyNation.net - Classic Rust?
The console method: start Rust, press F1, and type client.connect 74.91.119.65:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://rustynation.net/.