Bigfoot Island
Online NA 75.111.8.80:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Bigfoot Island?
These are the Rust Pop Watch lists that include Bigfoot Island: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Bigfoot Island mean?
These are the tags Bigfoot Island publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp69 (Max players): It has 69 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Bigfoot Island rank against other Rust servers?
Bigfoot Island takes #5,856 on seven-day player hours, a top 26% spot overall and #968 across North America.
How many players are on Bigfoot Island right now?
The current tally at Bigfoot Island: 1 players across 69 slots. Peak for the week was 2, against an average of 0 players. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is Bigfoot Island online, and how reliable is it?
Bigfoot Island is live at the moment. Based on the uptime it reports, the last restart was about 5 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 144, a 86% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does Bigfoot Island run smoothly?
Its server fps over the last 48 hours averaged 102, with 74 as the lowest. At its peak it held 165,181 entities: buildings, deployables and all the rest. The highest memory usage was 5,998 MB. Players feel lag when fps drops and the entity count climbs.
Where is Bigfoot Island located?
With its NA tag, Bigfoot Island lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 75.111.8.80:28015.
Which Rust version is Bigfoot Island on?
Rust network protocol 2635 and build 168909 is the version Bigfoot Island runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Bigfoot Island when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. 6 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Bigfoot Island?
Wipes on Bigfoot Island come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 26 days 6 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does Bigfoot Island run?
A procedural map of 5,000 with seed 1851427332 is what Bigfoot Island runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Bigfoot Island?
The name of Bigfoot Island says nothing about gather rate. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Bigfoot Island?
The console method: start Rust, press F1, and type client.connect 75.111.8.80:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/Ps5TxDP6rr.