EKARD's Private Lab
Offline 75.71.27.58:28015 checked 20h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:48 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include EKARD's Private Lab?
These are the Rust Pop Watch lists that include EKARD's Private Lab: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on EKARD's Private Lab mean?
The game's server browser picks up these tags from EKARD's Private Lab: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does EKARD's Private Lab rank against other Rust servers?
The last seven days of player hours place EKARD's Private Lab at #6,743, in the top 30% of all ranked servers.
How many players are on EKARD's Private Lab right now?
EKARD's Private Lab went quiet 20 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 1 players.
Server facts
Is EKARD's Private Lab online, and how reliable is it?
Down at the moment: EKARD's Private Lab was last seen 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 21, a 12% uptime. The first time Rust Pop Watch saw it was 19 October 2026.
Where is EKARD's Private Lab located?
No region is published by EKARD's Private Lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 75.71.27.58:28015.
Which Rust version is EKARD's Private Lab on?
On Windows, EKARD's Private Lab runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on EKARD's Private Lab when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on EKARD's Private Lab?
The record of EKARD's Private Lab's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 6 days 23 hours.
The rules
Which map does EKARD's Private Lab run?
A procedural map is what EKARD's Private Lab runs, generated by the game.
What are the rules and settings on EKARD's Private Lab?
No gather rate appears in the name of EKARD's Private Lab. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join EKARD's Private Lab?
Enter client.connect 75.71.27.58:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.