HTNetwork Rust Server
Offline 76.114.163.245:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include HTNetwork Rust Server?
These are the Rust Pop Watch lists that include HTNetwork Rust Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on HTNetwork Rust Server mean?
The game's server browser picks up these tags from HTNetwork Rust Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does HTNetwork Rust Server rank against other Rust servers?
A seven-day player-hours placing of #14,187 puts HTNetwork Rust Server in the top 65% of all ranked servers.
How many players are on HTNetwork Rust Server right now?
The last sighting of HTNetwork Rust Server was 17 days 5 hours ago, and it is offline now.
Server facts
Is HTNetwork Rust Server online, and how reliable is it?
Down at the moment: HTNetwork Rust Server was last seen 17 days 5 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 12 October 2026.
Where is HTNetwork Rust Server located?
No region is published by HTNetwork Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 76.114.163.245:28015.
Which Rust version is HTNetwork Rust Server on?
On Windows, HTNetwork Rust Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on HTNetwork Rust Server?
HTNetwork Rust Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 5 hours.
Rules and settings
Which map does HTNetwork Rust Server run?
HTNetwork Rust Server uses a procedural map, which the game generates.
What are the rules and settings on HTNetwork Rust Server?
Nothing in the name tells you the gather rate on HTNetwork Rust Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join HTNetwork Rust Server?
The console method: start Rust, press F1, and type client.connect 76.114.163.245:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.