Live 43,056 players 11,700 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Cyclops Monthly Server {US} Onlineright now
Celebrity profile

Cyclops Monthly Server {US}

Online 76.133.206.131:28015 checked 11m ago

moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full −2−100%against this time yesterday
7-day average1peak 2
Rank#3,170top 14%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Cyclops Monthly Server {US}?

You'll find Cyclops Monthly Server {US} on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Cyclops Monthly Server {US} mean?

The game's server browser picks up these tags from Cyclops Monthly Server {US}: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Cyclops Monthly Server {US} rank against other Rust servers?

The last seven days of player hours place Cyclops Monthly Server {US} at #3,170, in the top 14% of all ranked servers.

How many players are on Cyclops Monthly Server {US} right now?

Cyclops Monthly Server {US} is holding 0 players, with 50 slots in total. Averaging 1 players across seven days, it topped out at 2. Look at 02:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

Server details

Is Cyclops Monthly Server {US} online, and how reliable is it?

As of now, Cyclops Monthly Server {US} is online. Based on the uptime it reports, the last restart was about 10 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours in total. It came to Rust Pop Watch's attention on 15 October 2026.

Does Cyclops Monthly Server {US} run smoothly?

Average server fps for the last 48 hours was 62, and it never went below 22. Entities reached a maximum of 229,455: buildings, deployables and everything else. Up to 6,369 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Cyclops Monthly Server {US} located?

Its name points to North America, although Cyclops Monthly Server {US} publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 76.133.206.131:28015.

Which Rust version is Cyclops Monthly Server {US} on?

On Windows, Cyclops Monthly Server {US} runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Cyclops Monthly Server {US}?

The record of Cyclops Monthly Server {US}'s wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 7 hours is when the present world was made.

Rules and settings

Which map does Cyclops Monthly Server {US} run?

Generated by the game with seed 481893192, the map on Cyclops Monthly Server {US} is procedural and 4,250 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Cyclops Monthly Server {US}?

Nothing in the name tells you the gather rate on Cyclops Monthly Server {US}. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Cyclops Monthly Server {US}?

The console method: start Rust, press F1, and type client.connect 76.133.206.131:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.