esp-test
Offline 76.143.10.195:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include esp-test?
You'll find esp-test on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on esp-test mean?
The game's server browser picks up these tags from esp-test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): Here the world is the threat, and players don't fight each other. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does esp-test rank against other Rust servers?
A seven-day player-hours placing of #14,611 puts esp-test in the top 66% of all ranked servers.
How many players are on esp-test right now?
The last sighting of esp-test was 4 days 22 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
About the server
Is esp-test online, and how reliable is it?
The server esp-test is not online now; 4 days 22 hours have passed since it was last seen. It was up 0% of the time over the last 4 full days, 0 of 96 hours in total. Rust Pop Watch's first record of it is 24 October 2026.
Where is esp-test located?
No region is published by esp-test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 76.143.10.195:28015.
Which Rust version is esp-test on?
Rust network protocol 2635 and build 168909 is the version esp-test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on esp-test?
The record of esp-test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 4 days 23 hours.
The rules
Which map does esp-test run?
esp-test uses a procedural map, which the game generates.
What are the rules and settings on esp-test?
Nothing in the name tells you the gather rate on esp-test. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join esp-test?
The console method: start Rust, press F1, and type client.connect 76.143.10.195:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.