Reach out
Offline 76.171.178.92:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Reach out?
You'll find Reach out on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Reach out mean?
For the server browser, Reach out lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Reach out rank against other Rust servers?
Player hours over the last week rank Reach out at #15,405, within the top – of ranked servers.
How many players are on Reach out right now?
Reach out went quiet 39 days 3 hours ago and is offline at the moment.
Server details
Is Reach out online, and how reliable is it?
Down at the moment: Reach out was last seen 39 days 3 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 19 September 2026.
Where is Reach out located?
There is no region from Reach out. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 76.171.178.92:28015.
Which Rust version is Reach out on?
On Windows, Reach out runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Reach out?
The record of Reach out's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 39 days 4 hours is when the present world was made.
Map and rules
Which map does Reach out run?
Reach out uses a procedural map, which the game generates.
What are the rules and settings on Reach out?
No gather rate appears in the name of Reach out. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Reach out?
Enter client.connect 76.171.178.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.