Hesitancy Waits (Local Edition)
Offline 76.174.84.112:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Hesitancy Waits (Local Edition)?
These Rust Pop Watch lists include Hesitancy Waits (Local Edition): Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Hesitancy Waits (Local Edition) mean?
These are the tags Hesitancy Waits (Local Edition) publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs165756 (Build): Game build: 165756; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Hesitancy Waits (Local Edition) rank against other Rust servers?
A seven-day player-hours placing of #16,949 puts Hesitancy Waits (Local Edition) in the top 72% of all ranked servers.
How many players are on Hesitancy Waits (Local Edition) right now?
The last sighting of Hesitancy Waits (Local Edition) was 31 days 13 hours ago, and it is offline now.
About the server
Is Hesitancy Waits (Local Edition) online, and how reliable is it?
Hesitancy Waits (Local Edition) shows as offline, last spotted 31 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 24 September 2026.
Where is Hesitancy Waits (Local Edition) located?
There is no region from Hesitancy Waits (Local Edition). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 76.174.84.112:28015.
Which Rust version is Hesitancy Waits (Local Edition) on?
On Windows, Hesitancy Waits (Local Edition) runs Rust network protocol 2634 and build 165756. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Hesitancy Waits (Local Edition)?
Hesitancy Waits (Local Edition)'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 34 days 2 hours.
The rules
What are the rules and settings on Hesitancy Waits (Local Edition)?
The name of Hesitancy Waits (Local Edition) says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Hesitancy Waits (Local Edition)?
The console method: start Rust, press F1, and type client.connect 76.174.84.112:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.