Private Test Server|Mostly offline
Offline 76.190.236.79:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Private Test Server|Mostly offline?
These are the Rust Pop Watch lists that include Private Test Server|Mostly offline: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Private Test Server|Mostly offline mean?
The game's server browser picks up these tags from Private Test Server|Mostly offline: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Private Test Server|Mostly offline rank against other Rust servers?
A seven-day player-hours placing of #11,763 puts Private Test Server|Mostly offline in the top – of all ranked servers.
How many players are on Private Test Server|Mostly offline right now?
The last sighting of Private Test Server|Mostly offline was 40 days 19 hours ago, and it is offline now.
Server facts
Is Private Test Server|Mostly offline online, and how reliable is it?
Down at the moment: Private Test Server|Mostly offline was last seen 40 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 September 2026.
Where is Private Test Server|Mostly offline located?
No region is published by Private Test Server|Mostly offline. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 76.190.236.79:28015.
Which Rust version is Private Test Server|Mostly offline on?
On Windows, Private Test Server|Mostly offline runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Private Test Server|Mostly offline?
Too few wipes are on record for Private Test Server|Mostly offline to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 47 days 23 hours is when the present world was made.
Map and rules
Which map does Private Test Server|Mostly offline run?
The map on Private Test Server|Mostly offline is procedural, made by the game.
What are the rules and settings on Private Test Server|Mostly offline?
The name of Private Test Server|Mostly offline says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Private Test Server|Mostly offline?
Enter client.connect 76.190.236.79:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.