RustRearm private news capture
Offline 76.71.203.193:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustRearm private news capture?
These are the Rust Pop Watch lists that include RustRearm private news capture: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustRearm private news capture mean?
The game's server browser picks up these tags from RustRearm private news capture: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168931 (Build): The game build is 168931; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does RustRearm private news capture rank against other Rust servers?
A seven-day player-hours placing of #15,338 puts RustRearm private news capture in the top 69% of all ranked servers.
How many players are on RustRearm private news capture right now?
RustRearm private news capture went quiet 5 days 15 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
About the server
Is RustRearm private news capture online, and how reliable is it?
The server RustRearm private news capture is not online now; 5 days 15 hours have passed since it was last seen. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. It came to Rust Pop Watch's attention on 23 October 2026.
Where is RustRearm private news capture located?
There is no region from RustRearm private news capture. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 76.71.203.193:28015.
Which Rust version is RustRearm private news capture on?
On Linux, RustRearm private news capture runs Rust network protocol 2635 and build 168931. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustRearm private news capture?
The record of RustRearm private news capture's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 days 10 hours is when the present world was made.
Map and rules
Which map does RustRearm private news capture run?
RustRearm private news capture uses a procedural map, which the game generates.
What are the rules and settings on RustRearm private news capture?
Nothing in the name tells you the gather rate on RustRearm private news capture. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join RustRearm private news capture?
The console method: start Rust, press F1, and type client.connect 76.71.203.193:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.