Live 89,289 players 11,829 servers online 129 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Dev Server Off dutyoffline
Celebrity profile

Dev Server

Offline 77.169.229.66:28015 checked 16h ago

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Vital stats

Players now 1/ 10 slots 10% full
7-day average1peak 1
Rank#8,270top 37%
Region–no continent published · group 8, the default
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75100:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:50 UTC4d ago 1 – running 0
Sun 18 Oct, 10:41 UTC10d ago 1 held half 6.1 days 1
Wed 14 Oct, 14:32 UTC14d ago 1 halved by day 1 3.8 days 0
Sun 11 Oct, 07:33 UTC17d ago 1 held half 3.3 days 1
Sun 4 Oct, 19:16 UTC23d ago 1 halved by day 4 6.5 days 0
Thu 1 Oct, 18:26 UTC FW26d ago 1 held half 3 days 1
Sat 26 Sep, 18:38 UTC31d ago 1 held half 5 days 1
Thu 24 Sep, 18:57 UTC33d ago 1 held half 2 days 0
Tue 15 Sep, 18:20 UTC42d ago 1 – 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Dev Server?

These are the Rust Pop Watch lists that include Dev Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Dev Server mean?

For the server browser, Dev Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Dev Server rank against other Rust servers?

A seven-day player-hours placing of #8,270 puts Dev Server in the top 37% of all ranked servers.

How many players are on Dev Server right now?

The last sighting of Dev Server was 16 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 1 players.

Server facts

Is Dev Server online, and how reliable is it?

The server Dev Server is not online now; 16 hours have passed since it was last seen. It was up 8% of the time over the last 7 full days, 13 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Dev Server located?

There is no region from Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 77.169.229.66:28015.

Which Rust version is Dev Server on?

Rust network protocol 2635 and build 168909 is the version Dev Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on Dev Server when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 1 hours in. Above half the peak until the next wipe: that happened in 60% of its recent wipes. If it did not hold, half the peak was gone by day 2.5.

What is the wipe schedule on Dev Server?

No next wipe can be predicted for Dev Server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 4 days 5 hours is when the present world was made.

The rules

Which map does Dev Server run?

A procedural map is what Dev Server runs, generated by the game.

What are the rules and settings on Dev Server?

Nothing in the name tells you the gather rate on Dev Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Dev Server?

The console method: start Rust, press F1, and type client.connect 77.169.229.66:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.