DutchEmpire 2x fun events
Offline 77.169.47.191:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DutchEmpire 2x fun events?
You'll find DutchEmpire 2x fun events on the following Rust Pop Watch lists: 2x Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.
What do the server tags on DutchEmpire 2x fun events mean?
For the server browser, DutchEmpire 2x fun events lists these tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): There are 100 slots; ts0 (Group limit): You can't team up: teams are disabled; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does DutchEmpire 2x fun events rank against other Rust servers?
The last seven days of player hours place DutchEmpire 2x fun events at #15,379, in the top 70% of all ranked servers.
How many players are on DutchEmpire 2x fun events right now?
Offline now, DutchEmpire 2x fun events was last spotted 8 days 18 hours ago.
Server facts
Is DutchEmpire 2x fun events online, and how reliable is it?
The server DutchEmpire 2x fun events is not online now; 8 days 18 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 20 October 2026.
Where is DutchEmpire 2x fun events located?
No region is published by DutchEmpire 2x fun events. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 77.169.47.191:28015.
Which Rust version is DutchEmpire 2x fun events on?
Rust network protocol 2633 and build 165217 is the version DutchEmpire 2x fun events runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on DutchEmpire 2x fun events?
Too few wipes are on record for DutchEmpire 2x fun events to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 38 days 12 hours is when the present world was made.
Map and rules
What are the rules and settings on DutchEmpire 2x fun events?
The name says it: DutchEmpire 2x fun events gathers at 2x. The group limit goes unpublished. It runs hardcore, Facepunch's most punishing mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join DutchEmpire 2x fun events?
The console method: start Rust, press F1, and type client.connect 77.169.47.191:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.