combatland staging
Offline 77.191.248.95:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:07 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include combatland staging?
You'll find combatland staging on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on combatland staging mean?
These are the tags combatland staging publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does combatland staging rank against other Rust servers?
The last seven days of player hours place combatland staging at #13,967, in the top 59% of all ranked servers.
How many players are on combatland staging right now?
The last sighting of combatland staging was 27 days 8 hours ago, and it is offline now.
Server facts
Is combatland staging online, and how reliable is it?
combatland staging shows as offline, last spotted 27 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 1 October 2026.
Where is combatland staging located?
No region is published by combatland staging. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 77.191.248.95:28015.
Which Rust version is combatland staging on?
On Windows, combatland staging runs Rust network protocol 2634 and build 166493. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on combatland staging when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on combatland staging?
combatland staging's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 27 days 10 hours.
The rules
Which map does combatland staging run?
A procedural map is what combatland staging runs, generated by the game.
What are the rules and settings on combatland staging?
No gather rate appears in the name of combatland staging. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join combatland staging?
The console method: start Rust, press F1, and type client.connect 77.191.248.95:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.