test
Offline 77.20.230.178:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 09:30 UTC31d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test?
These are the Rust Pop Watch lists that include test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
For the server browser, test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does test rank against other Rust servers?
Player hours over the last week rank test at #15,543, within the top 66% of ranked servers.
How many players are on test right now?
The last sighting of test was 31 days 12 hours ago, and it is offline now.
Server facts
Is test online, and how reliable is it?
test shows as offline, last spotted 31 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 27 September 2026.
Where is test located?
No region is published by test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 77.20.230.178:28015.
Which Rust version is test on?
Rust network protocol 2633 and build 165217 is the version test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on test?
The record of test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 31 days 13 hours.
Rules and settings
Which map does test run?
The map on test is procedural, made by the game.
What are the rules and settings on test?
Nothing in the name tells you the gather rate on test. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join test?
The console method: start Rust, press F1, and type client.connect 77.20.230.178:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.