[RU][PVE] Big mother family [classic]
Online 77.37.160.52:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW26d ago | 41 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [RU][PVE] Big mother family [classic]?
These are the Rust Pop Watch lists that include [RU][PVE] Big mother family [classic]: European Rust servers, live, Community servers, by the numbers, Rust PvE servers, ranked by who's hot and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [RU][PVE] Big mother family [classic] mean?
For the server browser, [RU][PVE] Big mother family [classic] lists these tags: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^p (PvE): No fighting between players: the world supplies the danger. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [RU][PVE] Big mother family [classic] rank against other Rust servers?
A seven-day player-hours placing of #1,098 puts [RU][PVE] Big mother family [classic] in the top 5% of all ranked servers.
How many players are on [RU][PVE] Big mother family [classic] right now?
7 players are on [RU][PVE] Big mother family [classic] at the moment, out of 40 slots. Peak for the week was 27, against an average of 8 players. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 17 players.
Server details
Is [RU][PVE] Big mother family [classic] online, and how reliable is it?
[RU][PVE] Big mother family [classic] is live at the moment. The uptime figure suggests it restarted roughly 35 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [RU][PVE] Big mother family [classic] run smoothly?
The 48-hour average was 60 server fps, with a low of 41. The world carried as many as 216,082 entities, including buildings and deployables. Memory use peaked at 6,141 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [RU][PVE] Big mother family [classic] located?
No region tag comes from [RU][PVE] Big mother family [classic], but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 77.37.160.52:28015.
Which Rust version is [RU][PVE] Big mother family [classic] on?
Rust network protocol 2635 and build 168909 is the version [RU][PVE] Big mother family [classic] runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [RU][PVE] Big mother family [classic] when wipe day comes around?
Across its recent wipes, the busiest point averaged 41 players. The latest wipe's crowd was busiest 47 hours after it began.
What is the wipe schedule on [RU][PVE] Big mother family [classic]?
[RU][PVE] Big mother family [classic] wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does [RU][PVE] Big mother family [classic] run?
A procedural map of 5,100 with seed 1241910622 is what [RU][PVE] Big mother family [classic] runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [RU][PVE] Big mother family [classic]?
No gather rate appears in the name of [RU][PVE] Big mother family [classic]. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. It appears under Community in the browser. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [RU][PVE] Big mother family [classic]?
Enter client.connect 77.37.160.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://m.vk.com/rust_pve_big_mother_family.
