My Devblog 266 Server
Offline 77.40.85.152:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Devblog 266 Server?
You'll find My Devblog 266 Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on My Devblog 266 Server mean?
The game's server browser picks up these tags from My Devblog 266 Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; v2377 (Protocol): To join, your game must be on the same protocol version: 2377; ptrak (Networking): The network layer is RakNet, which is the game's standard; h7d1d47ec (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does My Devblog 266 Server rank against other Rust servers?
Player hours over the last week rank My Devblog 266 Server at #15,810, within the top 71% of ranked servers.
How many players are on My Devblog 266 Server right now?
Offline now, My Devblog 266 Server was last spotted 34 days ago.
Server details
Is My Devblog 266 Server online, and how reliable is it?
My Devblog 266 Server shows as offline, last spotted 34 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 24 September 2026.
Where is My Devblog 266 Server located?
There is no region from My Devblog 266 Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 77.40.85.152:28015.
Which Rust version is My Devblog 266 Server on?
Rust network protocol 2377 is the version My Devblog 266 Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on My Devblog 266 Server?
The record of My Devblog 266 Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days.
Rules and settings
Which map does My Devblog 266 Server run?
The map on My Devblog 266 Server is procedural, made by the game.
What are the rules and settings on My Devblog 266 Server?
No gather rate appears in the name of My Devblog 266 Server. The group limit goes unpublished. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join My Devblog 266 Server?
Enter client.connect 77.40.85.152:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.