RUST: DEADLINE x10
Offline 77.52.17.126:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RUST: DEADLINE x10?
You'll find RUST: DEADLINE x10 on the following Rust Pop Watch lists: 10x Rust servers, who's hot and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What do the server tags on RUST: DEADLINE x10 mean?
The game's server browser picks up these tags from RUST: DEADLINE x10: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RUST: DEADLINE x10 rank against other Rust servers?
The last seven days of player hours place RUST: DEADLINE x10 at #13,163, in the top 59% of all ranked servers.
How many players are on RUST: DEADLINE x10 right now?
Offline now, RUST: DEADLINE x10 was last spotted 8 days 10 hours ago.
About the server
Is RUST: DEADLINE x10 online, and how reliable is it?
RUST: DEADLINE x10 shows as offline, last spotted 8 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 17 October 2026.
Where is RUST: DEADLINE x10 located?
There is no region from RUST: DEADLINE x10. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 77.52.17.126:28015.
Which Rust version is RUST: DEADLINE x10 on?
On Windows, RUST: DEADLINE x10 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on RUST: DEADLINE x10?
RUST: DEADLINE x10's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 25 days 12 hours is when the present world was made.
Map and rules
Which map does RUST: DEADLINE x10 run?
A procedural map is what RUST: DEADLINE x10 runs, generated by the game.
What are the rules and settings on RUST: DEADLINE x10?
Going by its name, RUST: DEADLINE x10 runs 10x gather. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RUST: DEADLINE x10?
The console method: start Rust, press F1, and type client.connect 77.52.17.126:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.