RUST: DEADLINE
Offline 77.52.17.52:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RUST: DEADLINE?
You'll find RUST: DEADLINE on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RUST: DEADLINE mean?
These are the tags RUST: DEADLINE publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RUST: DEADLINE rank against other Rust servers?
A seven-day player-hours placing of #15,033 puts RUST: DEADLINE in the top 66% of all ranked servers.
How many players are on RUST: DEADLINE right now?
The last sighting of RUST: DEADLINE was 24 days 12 hours ago, and it is offline now.
Server details
Is RUST: DEADLINE online, and how reliable is it?
Down at the moment: RUST: DEADLINE was last seen 24 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is RUST: DEADLINE located?
No region is published by RUST: DEADLINE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 77.52.17.52:28015.
Which Rust version is RUST: DEADLINE on?
Rust network protocol 2634 and build 166652 is the version RUST: DEADLINE runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on RUST: DEADLINE?
RUST: DEADLINE's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 14 hours.
The rules
Which map does RUST: DEADLINE run?
The map on RUST: DEADLINE is procedural, made by the game.
What are the rules and settings on RUST: DEADLINE?
No gather rate appears in the name of RUST: DEADLINE. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RUST: DEADLINE?
The console method: start Rust, press F1, and type client.connect 77.52.17.52:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.