Rust Staging Test - Local
Offline 77.56.212.208:28025 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust Staging Test - Local?
You'll find Rust Staging Test - Local on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Staging Test - Local mean?
For the server browser, Rust Staging Test - Local lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169430 (Build): The game build is 169430; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rust Staging Test - Local rank against other Rust servers?
The last seven days of player hours place Rust Staging Test - Local at #11,541, in the top 52% of all ranked servers.
How many players are on Rust Staging Test - Local right now?
The last sighting of Rust Staging Test - Local was 29 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 1 players.
Server facts
Is Rust Staging Test - Local online, and how reliable is it?
The server Rust Staging Test - Local is not online now; 29 hours have passed since it was last seen. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. Rust Pop Watch's first record of it is 27 October 2026.
Where is Rust Staging Test - Local located?
No region is published by Rust Staging Test - Local. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 77.56.212.208:28025.
Which Rust version is Rust Staging Test - Local on?
Rust network protocol 2635 and build 169430 is the version Rust Staging Test - Local runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Rust Staging Test - Local?
Rust Staging Test - Local's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 hours.
The rules
Which map does Rust Staging Test - Local run?
A procedural map is what Rust Staging Test - Local runs, generated by the game.
What are the rules and settings on Rust Staging Test - Local?
Nothing in the name tells you the gather rate on Rust Staging Test - Local. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Rust Staging Test - Local?
Enter client.connect 77.56.212.208:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.