Live 102,993 players 11,872 servers online 555 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Local Rust Custom Map Test Off dutyoffline
Celebrity profile

Local Rust Custom Map Test

Offline 77.73.135.51:28015 checked 46d ago

moddedoxidepve
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Vital stats

Players now 1/ 5 slots 20% full
7-day average0peak –
Rank–score 0
Region–no continent published · group 8, the default
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
No rank history yet.
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Local Rust Custom Map Test?

These Rust Pop Watch lists include Local Rust Custom Map Test: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local Rust Custom Map Test mean?

For the server browser, Local Rust Custom Map Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): It's on game build 162929; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How many players are on Local Rust Custom Map Test right now?

The last sighting of Local Rust Custom Map Test was 46 days 8 hours ago, and it is offline now.

Server facts

Is Local Rust Custom Map Test online, and how reliable is it?

Local Rust Custom Map Test shows as offline, last spotted 46 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Local Rust Custom Map Test located?

No region is published by Local Rust Custom Map Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 77.73.135.51:28015.

Which Rust version is Local Rust Custom Map Test on?

On Windows, Local Rust Custom Map Test runs Rust network protocol 2633 and build 162929. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on Local Rust Custom Map Test?

Local Rust Custom Map Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 47 days 9 hours.

Map and rules

What are the rules and settings on Local Rust Custom Map Test?

The name of Local Rust Custom Map Test says nothing about gather rate. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Local Rust Custom Map Test?

Enter client.connect 77.73.135.51:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs162929
Build It's on game build 162929.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.