rustiadump (public build)
Offline 77.85.188.246:28115 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include rustiadump (public build)?
These are the Rust Pop Watch lists that include rustiadump (public build): Modded Rust servers, live and Build and creative servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on rustiadump (public build) mean?
These are the tags rustiadump (public build) publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does rustiadump (public build) rank against other Rust servers?
A seven-day player-hours placing of #16,084 puts rustiadump (public build) in the top 69% of all ranked servers.
How many players are on rustiadump (public build) right now?
The last sighting of rustiadump (public build) was 27 days 5 hours ago, and it is offline now.
Server details
Is rustiadump (public build) online, and how reliable is it?
rustiadump (public build) shows as offline, last spotted 27 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is rustiadump (public build) located?
No region is published by rustiadump (public build). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 77.85.188.246:28115.
Which Rust version is rustiadump (public build) on?
Rust network protocol 2634 and build 166494 is the version rustiadump (public build) runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on rustiadump (public build)?
The record of rustiadump (public build)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours.
Rules and settings
Which map does rustiadump (public build) run?
A procedural map is what rustiadump (public build) runs, generated by the game.
What are the rules and settings on rustiadump (public build)?
No gather rate appears in the name of rustiadump (public build). Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join rustiadump (public build)?
The console method: start Rust, press F1, and type client.connect 77.85.188.246:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.