Live 62,389 players 11,722 servers online 180 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Koeke's Gameserver Off dutyoffline
Celebrity profile · EU

Koeke's Gameserver

Offline EU 78.24.120.14:28015 checked 1d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak 4
Rank#7,475top 34% · #2040 in EU
RegionEUEU · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75101:0003:0006:0008:0011:0013:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020001:0003:0006:0008:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:00 UTC24d ago 3 – running 1
Sun 4 Oct, 10:08 UTC25d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Koeke's Gameserver?

You'll find Koeke's Gameserver on the following Rust Pop Watch lists: European Rust servers, live and Community servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Koeke's Gameserver mean?

The game's server browser picks up these tags from Koeke's Gameserver: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Koeke's Gameserver rank against other Rust servers?

For the last seven days of player hours, Koeke's Gameserver sits at #7,475, inside the top 34% of ranked servers and at #2,040 in Europe.

How many players are on Koeke's Gameserver right now?

The last sighting of Koeke's Gameserver was 34 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 4. Over the last 48 hours, the fullest hour was 11:00 UTC, averaging 0 players.

About the server

Is Koeke's Gameserver online, and how reliable is it?

Down at the moment: Koeke's Gameserver was last seen 34 hours ago. About 15 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 68%, with 115 out of 168 hours online. Rust Pop Watch's first record of it is 4 October 2026.

Does Koeke's Gameserver run smoothly?

The 48-hour average was 127 server fps, with a low of 101. At its peak it held 50,827 entities: buildings, deployables and all the rest. Up to 1,620 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is Koeke's Gameserver located?

In Europe, Koeke's Gameserver lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 78.24.120.14:28015.

Which Rust version is Koeke's Gameserver on?

On Linux, Koeke's Gameserver runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Koeke's Gameserver when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. 23 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Koeke's Gameserver?

The record of Koeke's Gameserver's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 4 hours.

Rules and settings

Which map does Koeke's Gameserver run?

The procedural map on Koeke's Gameserver measures 3,000 and comes from the game with seed 1998348663. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Koeke's Gameserver?

Nothing in the name tells you the gather rate on Koeke's Gameserver. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Koeke's Gameserver?

The console method: start Rust, press F1, and type client.connect 78.24.120.14:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://www.kleemans.org/.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slots: 10.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.