Live 39,508 players 11,644 servers online 74 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published CRYMAP_TEST Onlineright now
Celebrity profile

CRYMAP_TEST

Online 78.24.41.96:28025 checked 11m ago

biweekly wipes vanillamoddedcarbon
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Vital stats

Players now 0/ 20 slots 0% full steadyagainst this time yesterday
7-day average1peak 5
Rank#4,458top 20%
Region–no continent published · group 8, the default
Last wipe4h agobiweekly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
0123403:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 22:55 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
05010015020003:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 22:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

3.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

8d 16hThu 5 Nov, 19:00 UTCFW
13d 19hTue 10 Nov, 22:55 UTC
27d 19hTue 24 Nov, 22:55 UTC
36d 16hThu 3 Dec, 19:00 UTCFW
41d 19hTue 8 Dec, 22:55 UTC

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:55 UTC4h ago – – running 3
Sun 18 Oct, 12:14 UTC9d ago 2 halved by day 5 9.4 days 0
Wed 14 Oct, 22:19 UTC13d ago 3 halved by day 1 3.6 days 0
Thu 8 Oct, 18:48 UTC19d ago 3 held half 6.1 days 2
Tue 6 Oct, 22:30 UTC21d ago 3 – 1.8 days 0
Sat 3 Oct, 19:27 UTC24d ago 1 held half 3.1 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 3 held half 2.1 days 2
Wed 30 Sep, 20:18 UTC27d ago 3 – 0.9 days 3
Fri 18 Sep, 09:06 UTC39d ago 3 halved by day 1 12.5 days 2
Mon 14 Sep, 18:17 UTC43d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include CRYMAP_TEST?

These Rust Pop Watch lists include CRYMAP_TEST: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on CRYMAP_TEST mean?

The game's server browser picks up these tags from CRYMAP_TEST: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^c (Creative): Build what you like in this sandbox, with no gathering; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does CRYMAP_TEST rank against other Rust servers?

The last seven days of player hours place CRYMAP_TEST at #4,458, in the top 20% of all ranked servers.

How many players are on CRYMAP_TEST right now?

CRYMAP_TEST is holding 0 players, with 20 slots in total. Averaging 1 players across seven days, it topped out at 5. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 3 players.

Server details

Is CRYMAP_TEST online, and how reliable is it?

Right now, CRYMAP_TEST is up and running. The uptime figure suggests it restarted roughly 2 hours ago. The last 7 full days saw uptime of 75%, with 126 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does CRYMAP_TEST run smoothly?

The 48-hour average was 193 server fps, with a low of 183. At its peak it held 30,648 entities: buildings, deployables and all the rest. The highest memory usage was 2,515 MB. What players experience as lag comes from low fps and a rising entity count.

Where is CRYMAP_TEST located?

No region is published by CRYMAP_TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 78.24.41.96:28025.

Which Rust version is CRYMAP_TEST on?

On Linux, CRYMAP_TEST runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on CRYMAP_TEST when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 25 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on CRYMAP_TEST?

Its tag sets the prediction, because CRYMAP_TEST's recorded wipes are too few to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 4 hours is when the present world was made. A wipe every two weeks is what its tags promise.

Rules and settings

Which map does CRYMAP_TEST run?

Generated by the game with seed 1337, the map on CRYMAP_TEST is procedural and 2,500 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.

What are the rules and settings on CRYMAP_TEST?

The name of CRYMAP_TEST says nothing about gather rate. Groups go up to 8 players, which is the default. no gathering, just sandbox building: that is the build & creative mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Join up

How do I join CRYMAP_TEST?

The console method: start Rust, press F1, and type client.connect 78.24.41.96:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Gameplay

^c
Creative Build what you like in this sandbox, with no gathering.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.