Live 32,896 players 11,657 servers online 79 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Vanilla PvE, but... Onlineright now
Celebrity profile

Vanilla PvE, but...

Online 78.29.13.139:28015 checked 13m ago

biweekly wipes moddedoxidepve
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Vital stats

Players now 0/ 13 slots 0% full steadyagainst this time yesterday
7-day average1peak 7
Rank#2,997top 13%
Region–no continent published · group 8, the default
Last wipe13d agobiweekly schedule
Next wipe12hThu 29 Oct, 16:45 UTC
The rise

Players

AveragePeak
0246805:0013:0021:0004:0017:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020005:0013:0021:0004:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:45 UTC, in 12h. Its biweekly schedule tag · low confidence

12 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

12hThu 29 Oct, 16:45 UTC
7d 14hThu 5 Nov, 19:00 UTCFW
14d 12hThu 12 Nov, 16:45 UTC
28d 12hThu 26 Nov, 16:45 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
42d 12hThu 10 Dec, 16:45 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:45 UTC13d ago 11 – running 0
Thu 1 Oct, 17:48 UTC FW27d ago 9+1 queue halved by day 4 14 days 0
Mon 21 Sep, 17:51 UTC37d ago 10 halved by day 3 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Vanilla PvE, but...?

These Rust Pop Watch lists include Vanilla PvE, but...: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Vanilla PvE, but... mean?

These are the tags Vanilla PvE, but... publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp13 (Max players): It has 13 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^b (Biweekly): The server wipes every fortnight; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Vanilla PvE, but... rank against other Rust servers?

Player hours over the last week rank Vanilla PvE, but... at #2,997, within the top 13% of ranked servers.

How many players are on Vanilla PvE, but... right now?

Vanilla PvE, but... is holding 0 players, with 13 slots in total. Peak for the week was 7, against an average of 1 players. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 5 players on average.

About the server

Is Vanilla PvE, but... online, and how reliable is it?

Vanilla PvE, but... is live at the moment. The uptime figure suggests it restarted roughly 10 hours ago. It was up 96% of the time over the last 7 full days, 162 of 168 hours in total. Rust Pop Watch's first record of it is 21 September 2026.

Does Vanilla PvE, but... run smoothly?

Average server fps for the last 48 hours was 115, and it never went below 79. The world carried as many as 137,863 entities, including buildings and deployables. Up to 4,196 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Vanilla PvE, but... located?

No region is published by Vanilla PvE, but.... Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 78.29.13.139:28015.

Which Rust version is Vanilla PvE, but... on?

On Windows, Vanilla PvE, but... runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Vanilla PvE, but... when wipe day comes around?

The average busiest crowd over recent wipes was 10 players. 47 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 3.5.

What is the wipe schedule on Vanilla PvE, but...?

The prediction follows its tag, since too few of Vanilla PvE, but...'s wipes are on record to confirm the schedule. Come Thursday 29 October at 16:45 UTC, the next wipe is expected. 13 days 11 hours is when the present world was made. The tags list a fortnightly wipe schedule.

Rules and settings

Which map does Vanilla PvE, but... run?

A procedural map of 4,500 with seed 27051999 is what Vanilla PvE, but... runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Vanilla PvE, but...?

Nothing in the name tells you the gather rate on Vanilla PvE, but.... Eight players per group: that is the game's default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Vanilla PvE, but...?

Enter client.connect 78.29.13.139:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/khgSbbBgEW.

Decoded

Server tags

what each one means

Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp13
Max players It has 13 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.