Local Test Server
Offline 78.37.177.132:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Test Server?
These Rust Pop Watch lists include Local Test Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
For the server browser, Local Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164070 (Build): It's on game build 164070; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Local Test Server rank against other Rust servers?
Player hours over the last week rank Local Test Server at #14,735, within the top – of ranked servers.
How many players are on Local Test Server right now?
Offline now, Local Test Server was last spotted 41 days 4 hours ago.
Server facts
Is Local Test Server online, and how reliable is it?
Down at the moment: Local Test Server was last seen 41 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Local Test Server located?
There is no region from Local Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 78.37.177.132:28015.
Which Rust version is Local Test Server on?
Rust network protocol 2633 and build 164070 is the version Local Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Local Test Server?
The record of Local Test Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 3 hours.
Rules and settings
Which map does Local Test Server run?
The map on Local Test Server is procedural, made by the game.
What are the rules and settings on Local Test Server?
Nothing in the name tells you the gather rate on Local Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Local Test Server?
Enter client.connect 78.37.177.132:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.