[VSFF]SagullCove
Offline 78.71.217.65:28019 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC15d ago | 0 | – | running | 0 |
| Thu 17 Sep, 21:19 UTC40d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC41d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [VSFF]SagullCove?
These are the Rust Pop Watch lists that include [VSFF]SagullCove: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [VSFF]SagullCove mean?
The game's server browser picks up these tags from [VSFF]SagullCove: gmrust (Game mode): Survival, standard Rust style; mp32 (Max players): Slots: 32; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [VSFF]SagullCove rank against other Rust servers?
Player hours over the last week rank [VSFF]SagullCove at #15,140, within the top 70% of ranked servers.
How many players are on [VSFF]SagullCove right now?
[VSFF]SagullCove went quiet 12 days 12 hours ago and is offline at the moment.
Server facts
Is [VSFF]SagullCove online, and how reliable is it?
[VSFF]SagullCove shows as offline, last spotted 12 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is [VSFF]SagullCove located?
No region is published by [VSFF]SagullCove. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 78.71.217.65:28019.
Which Rust version is [VSFF]SagullCove on?
On Linux, [VSFF]SagullCove runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [VSFF]SagullCove when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on [VSFF]SagullCove?
There is no next wipe to predict on [VSFF]SagullCove, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 15 days 9 hours is when the present world was made.
Rules and settings
Which map does [VSFF]SagullCove run?
Generated by the game with seed 186098361, the map on [VSFF]SagullCove is procedural and 5,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [VSFF]SagullCove?
Nothing in the name tells you the gather rate on [VSFF]SagullCove. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join [VSFF]SagullCove?
The console method: start Rust, press F1, and type client.connect 78.71.217.65:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.