Live 89,289 players 11,829 servers online 23 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [VSFF]SagullCove Off dutyoffline
Celebrity profile

[VSFF]SagullCove

Offline 78.71.217.65:28019 checked 12d ago

moddedoxidepve
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Vital stats

Players now 0/ 32 slots 0% full
7-day average0peak –
Rank#15,140top 70%
Region–no continent published · group 8, the default
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:30 UTC15d ago 0 – running 0
Thu 17 Sep, 21:19 UTC40d ago 1 halved by day 2 25.5 days 0
Thu 17 Sep, 13:45 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [VSFF]SagullCove?

These are the Rust Pop Watch lists that include [VSFF]SagullCove: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [VSFF]SagullCove mean?

The game's server browser picks up these tags from [VSFF]SagullCove: gmrust (Game mode): Survival, standard Rust style; mp32 (Max players): Slots: 32; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does [VSFF]SagullCove rank against other Rust servers?

Player hours over the last week rank [VSFF]SagullCove at #15,140, within the top 70% of ranked servers.

How many players are on [VSFF]SagullCove right now?

[VSFF]SagullCove went quiet 12 days 12 hours ago and is offline at the moment.

Server facts

Is [VSFF]SagullCove online, and how reliable is it?

[VSFF]SagullCove shows as offline, last spotted 12 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Where is [VSFF]SagullCove located?

No region is published by [VSFF]SagullCove. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 78.71.217.65:28019.

Which Rust version is [VSFF]SagullCove on?

On Linux, [VSFF]SagullCove runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [VSFF]SagullCove when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on [VSFF]SagullCove?

There is no next wipe to predict on [VSFF]SagullCove, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 15 days 9 hours is when the present world was made.

Rules and settings

Which map does [VSFF]SagullCove run?

Generated by the game with seed 186098361, the map on [VSFF]SagullCove is procedural and 5,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [VSFF]SagullCove?

Nothing in the name tells you the gather rate on [VSFF]SagullCove. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Getting in

How do I join [VSFF]SagullCove?

The console method: start Rust, press F1, and type client.connect 78.71.217.65:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp32
Max players Slots: 32.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.