Test
Offline 79.105.117.104:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #663 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs162929 (Build): It's on game build 162929; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #16,787, within the top 70% of ranked servers. It comes in at #663 among quad servers.
How many players are on Test right now?
Offline now, Test was last spotted 28 days 22 hours ago.
Server facts
Is Test online, and how reliable is it?
The server Test is not online now; 28 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 30 September 2026.
Where is Test located?
No region is published by Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 79.105.117.104:28015.
Which Rust version is Test on?
Rust network protocol 2633 and build 162929 is the version Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test?
Too few wipes are on record for Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 29 days.
The rules
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. quad is the group rule, capping teams at 4 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Test?
Enter client.connect 79.105.117.104:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.