your_server_name
Offline 79.105.59.204:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include your_server_name?
You'll find your_server_name on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
The game's server browser picks up these tags from your_server_name: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does your_server_name rank against other Rust servers?
Player hours over the last week rank your_server_name at #16,556, within the top 71% of ranked servers.
How many players are on your_server_name right now?
The last sighting of your_server_name was 33 days 15 hours ago, and it is offline now.
About the server
Is your_server_name online, and how reliable is it?
your_server_name shows as offline, last spotted 33 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 23 September 2026.
Where is your_server_name located?
There is no region from your_server_name. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 79.105.59.204:28015.
Which Rust version is your_server_name on?
On Windows, your_server_name runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on your_server_name?
Too few wipes are on record for your_server_name to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 36 days 6 hours.
Map and rules
Which map does your_server_name run?
The map on your_server_name is procedural, made by the game.
What are the rules and settings on your_server_name?
Nothing in the name tells you the gather rate on your_server_name. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join your_server_name?
Enter client.connect 79.105.59.204:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.