TEST TRASH
Offline 79.139.212.162:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TEST TRASH?
You'll find TEST TRASH on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST TRASH mean?
These are the tags TEST TRASH publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp11 (Max players): It has 11 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TEST TRASH rank against other Rust servers?
The last seven days of player hours place TEST TRASH at #13,936, in the top 64% of all ranked servers.
How many players are on TEST TRASH right now?
Offline now, TEST TRASH was last spotted 16 days 16 hours ago.
Server facts
Is TEST TRASH online, and how reliable is it?
Down at the moment: TEST TRASH was last seen 16 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 2 October 2026.
Where is TEST TRASH located?
No region is published by TEST TRASH. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 79.139.212.162:28015.
Which Rust version is TEST TRASH on?
On Windows, TEST TRASH runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on TEST TRASH?
The record of TEST TRASH's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 11 hours is when the present world was made.
Map and rules
Which map does TEST TRASH run?
TEST TRASH uses a procedural map, which the game generates.
What are the rules and settings on TEST TRASH?
Nothing in the name tells you the gather rate on TEST TRASH. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join TEST TRASH?
The console method: start Rust, press F1, and type client.connect 79.139.212.162:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.