JellyJoker
Offline 79.207.183.78:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include JellyJoker?
These Rust Pop Watch lists include JellyJoker: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on JellyJoker mean?
For the server browser, JellyJoker lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does JellyJoker rank against other Rust servers?
The last seven days of player hours place JellyJoker at #15,248, in the top 69% of all ranked servers.
How many players are on JellyJoker right now?
JellyJoker went quiet 8 days 21 hours ago and is offline at the moment.
Server details
Is JellyJoker online, and how reliable is it?
JellyJoker shows as offline, last spotted 8 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 October 2026.
Where is JellyJoker located?
There is no region from JellyJoker. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.207.183.78:28015.
Which Rust version is JellyJoker on?
On Windows, JellyJoker runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on JellyJoker?
JellyJoker's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 9 days 19 hours.
Rules and settings
Which map does JellyJoker run?
The map on JellyJoker is procedural, made by the game.
What are the rules and settings on JellyJoker?
Nothing in the name tells you the gather rate on JellyJoker. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join JellyJoker?
The console method: start Rust, press F1, and type client.connect 79.207.183.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.