[DE/PVE+PVP] Hood Community Server
Offline EU 79.240.39.211:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [DE/PVE+PVP] Hood Community Server?
These are the Rust Pop Watch lists that include [DE/PVE+PVP] Hood Community Server: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
These are the tags [DE/PVE+PVP] Hood Community Server publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
[DE/PVE+PVP] Hood Community Server takes #16,857 on seven-day player hours, a top 71% spot overall and #2,569 across Europe.
How many players are on [DE/PVE+PVP] Hood Community Server right now?
The last sighting of [DE/PVE+PVP] Hood Community Server was 29 days 15 hours ago, and it is offline now.
Server facts
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
The server [DE/PVE+PVP] Hood Community Server is not online now; 29 days 15 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 26 September 2026.
Where is [DE/PVE+PVP] Hood Community Server located?
With its EU tag, [DE/PVE+PVP] Hood Community Server lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 79.240.39.211:28015.
Which Rust version is [DE/PVE+PVP] Hood Community Server on?
Rust network protocol 2633 and build 165217 is the version [DE/PVE+PVP] Hood Community Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 55 days 10 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [DE/PVE+PVP] Hood Community Server run?
The procedural map on [DE/PVE+PVP] Hood Community Server measures 4,000 and comes from the game with seed 4396. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
Nothing in the name tells you the gather rate on [DE/PVE+PVP] Hood Community Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [DE/PVE+PVP] Hood Community Server?
Enter client.connect 79.240.39.211:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.