TestServer
Offline 79.244.83.142:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:43 UTC42d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestServer?
These are the Rust Pop Watch lists that include TestServer: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser picks up these tags from TestServer: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TestServer rank against other Rust servers?
Player hours over the last week rank TestServer at #13,258, within the top – of ranked servers.
How many players are on TestServer right now?
Offline now, TestServer was last spotted 42 days 13 hours ago.
Server facts
Is TestServer online, and how reliable is it?
Down at the moment: TestServer was last seen 42 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 14 September 2026.
Where is TestServer located?
There is no region from TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 79.244.83.142:28015.
Which Rust version is TestServer on?
Rust network protocol 2633 and build 163493 is the version TestServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on TestServer when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on TestServer?
TestServer's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 42 days 15 hours.
The rules
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
What are the rules and settings on TestServer?
Nothing in the name tells you the gather rate on TestServer. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join TestServer?
The console method: start Rust, press F1, and type client.connect 79.244.83.142:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.