[DE/PVE+PVP] Hood Community Server
Offline EU 79.254.191.78:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [DE/PVE+PVP] Hood Community Server?
These are the Rust Pop Watch lists that include [DE/PVE+PVP] Hood Community Server: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
The game's server browser picks up these tags from [DE/PVE+PVP] Hood Community Server: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
[DE/PVE+PVP] Hood Community Server takes #15,512 on seven-day player hours, a top – spot overall and #2,538 across Europe.
How many players are on [DE/PVE+PVP] Hood Community Server right now?
The last sighting of [DE/PVE+PVP] Hood Community Server was 38 days 11 hours ago, and it is offline now.
About the server
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
Down at the moment: [DE/PVE+PVP] Hood Community Server was last seen 38 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 18 September 2026.
Where is [DE/PVE+PVP] Hood Community Server located?
With its EU tag, [DE/PVE+PVP] Hood Community Server lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 79.254.191.78:28015.
Which Rust version is [DE/PVE+PVP] Hood Community Server on?
On Linux, [DE/PVE+PVP] Hood Community Server runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
From the force wipe comes the estimate for [DE/PVE+PVP] Hood Community Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 54 days 20 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does [DE/PVE+PVP] Hood Community Server run?
A procedural map of 4,000 with seed 4396 is what [DE/PVE+PVP] Hood Community Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
Nothing in the name tells you the gather rate on [DE/PVE+PVP] Hood Community Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [DE/PVE+PVP] Hood Community Server?
The console method: start Rust, press F1, and type client.connect 79.254.191.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
