<oddball
Online 80.0.186.84:28015 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:27 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include <oddball?
These Rust Pop Watch lists include <oddball: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on <oddball mean?
These are the tags <oddball publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does <oddball rank against other Rust servers?
Player hours over the last week rank <oddball at #6,772, within the top 31% of ranked servers.
How many players are on <oddball right now?
<oddball is holding 1 players, with 10 slots in total. Averaging 1 players across seven days, it topped out at 1. Look at 13:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is <oddball online, and how reliable is it?
Right now, <oddball is up and running. The uptime figure suggests it restarted roughly 4 hours ago. It was up 10% of the time over the last 7 full days, 16 of 168 hours in total. It came to Rust Pop Watch's attention on 10 October 2026.
Does <oddball run smoothly?
The 48-hour average was 103 server fps, with a low of 93. Entities reached a maximum of 119,490: buildings, deployables and everything else. The highest memory usage was 3,161 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is <oddball located?
There is no region from <oddball. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.0.186.84:28015.
Which Rust version is <oddball on?
Rust network protocol 2635 and build 168909 is the version <oddball runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on <oddball when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on <oddball?
The record of <oddball's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 3 hours.
Rules and settings
Which map does <oddball run?
A procedural map of 4,500 with seed 465223350 is what <oddball runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on <oddball?
The name of <oddball says nothing about gather rate. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join <oddball?
The console method: start Rust, press F1, and type client.connect 80.0.186.84:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
