Jam's Solo PvE
Offline 80.108.193.11:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Jam's Solo PvE?
These are the Rust Pop Watch lists that include Jam's Solo PvE: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Jam's Solo PvE mean?
The game's server browser picks up these tags from Jam's Solo PvE: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Jam's Solo PvE rank against other Rust servers?
The last seven days of player hours place Jam's Solo PvE at #16,947, in the top 71% of all ranked servers.
How many players are on Jam's Solo PvE right now?
Jam's Solo PvE went quiet 31 days 2 hours ago and is offline at the moment.
About the server
Is Jam's Solo PvE online, and how reliable is it?
The server Jam's Solo PvE is not online now; 31 days 2 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Jam's Solo PvE located?
No region is published by Jam's Solo PvE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.108.193.11:28015.
Which Rust version is Jam's Solo PvE on?
On Linux, Jam's Solo PvE runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Jam's Solo PvE?
Jam's Solo PvE's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 54 days is when the present world was made.
Map and rules
Which map does Jam's Solo PvE run?
Jam's Solo PvE uses a procedural map, which the game generates.
What are the rules and settings on Jam's Solo PvE?
Nothing in the name tells you the gather rate on Jam's Solo PvE. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Jam's Solo PvE?
Enter client.connect 80.108.193.11:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.