outpost-bridge-test
Offline 80.123.69.14:28225 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:36 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include outpost-bridge-test?
These are the Rust Pop Watch lists that include outpost-bridge-test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on outpost-bridge-test mean?
The game's server browser picks up these tags from outpost-bridge-test: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does outpost-bridge-test rank against other Rust servers?
Player hours over the last week rank outpost-bridge-test at #16,008, within the top 72% of ranked servers.
How many players are on outpost-bridge-test right now?
Offline now, outpost-bridge-test was last spotted 22 days 22 hours ago.
Server details
Is outpost-bridge-test online, and how reliable is it?
The server outpost-bridge-test is not online now; 22 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 6 October 2026.
Where is outpost-bridge-test located?
No region is published by outpost-bridge-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.123.69.14:28225.
Which Rust version is outpost-bridge-test on?
On Windows, outpost-bridge-test runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on outpost-bridge-test when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on outpost-bridge-test?
outpost-bridge-test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 22 days 23 hours.
Rules and settings
Which map does outpost-bridge-test run?
A procedural map is what outpost-bridge-test runs, generated by the game.
What are the rules and settings on outpost-bridge-test?
Nothing in the name tells you the gather rate on outpost-bridge-test. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join outpost-bridge-test?
Enter client.connect 80.123.69.14:28225 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.