Dackelclub
Offline 80.140.177.235:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Dackelclub?
You'll find Dackelclub on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Dackelclub mean?
The game's server browser picks up these tags from Dackelclub: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp7 (Max players): Slots: 7; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Dackelclub rank against other Rust servers?
A seven-day player-hours placing of #15,986 puts Dackelclub in the top 71% of all ranked servers.
How many players are on Dackelclub right now?
Dackelclub went quiet 22 days 17 hours ago and is offline at the moment.
Server facts
Is Dackelclub online, and how reliable is it?
Down at the moment: Dackelclub was last seen 22 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 6 October 2026.
Where is Dackelclub located?
There is no region from Dackelclub. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 80.140.177.235:28015.
Which Rust version is Dackelclub on?
Rust network protocol 2634 and build 166652 is the version Dackelclub runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Dackelclub?
The record of Dackelclub's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 23 days 6 hours.
Rules and settings
Which map does Dackelclub run?
A procedural map is what Dackelclub runs, generated by the game.
What are the rules and settings on Dackelclub?
Nothing in the name tells you the gather rate on Dackelclub. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Dackelclub?
Enter client.connect 80.140.177.235:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.