* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 10 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
These are the Rust Pop Watch lists that include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: European Rust servers, live, Modded Rust servers, live and The roleplay set, by the numbers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. mean?
These are the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp51 (Max players): There are 51 slots; ts12 (Group limit): No team can exceed 12 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^r (Roleplay): A server for roleplay; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. rank against other Rust servers?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. takes #3,417 on seven-day player hours, a top 15% spot overall and #1,271 across Europe.
How many players are on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. right now?
The current tally at * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: 0 players across 51 slots. Peak for the week was 6, against an average of 1 players. Look at 18:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
About the server
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. online, and how reliable is it?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is live at the moment. About 2 days 16 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 86%, with 144 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run smoothly?
The 48-hour average was 78 server fps, with a low of 47. At its peak it held 159,226 entities: buildings, deployables and all the rest. Memory use peaked at 4,481 MB. Players feel lag when fps drops and the entity count climbs.
Where is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. located?
In Europe, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.153.52.43:28017.
Which Rust version is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?
Rust network protocol 2635 and build 168909 is the version * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. when wipe day comes around?
Across its recent wipes, the busiest point averaged 10 players. The latest wipe's crowd was busiest 22 hours after it began.
What is the wipe schedule on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Once a month is the whole wipe story for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 6 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
The procedural map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. measures 4,500 and comes from the game with seed 1074832259. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The name of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. says nothing about gather rate. Teams can reach 12 players. It runs roleplay, jobs and towns under roleplay rules. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
How to join
How do I join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Enter client.connect 80.153.52.43:28017 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://rust-servers.net/server/93096/.