Realistic RUST
Offline EU 80.187.104.170:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Realistic RUST?
You'll find Realistic RUST on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Realistic RUST mean?
The game's server browser picks up these tags from Realistic RUST: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^k (Build server): Design and practise your bases; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Realistic RUST rank against other Rust servers?
Realistic RUST takes #15,468 on seven-day player hours, a top – spot overall and #2,540 across Europe.
How many players are on Realistic RUST right now?
Realistic RUST went quiet 38 days 10 hours ago and is offline at the moment.
Server details
Is Realistic RUST online, and how reliable is it?
Down at the moment: Realistic RUST was last seen 38 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 80.187.104.170:28015.
Which Rust version is Realistic RUST on?
On Windows, Realistic RUST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Realistic RUST?
Too few wipes are on record for Realistic RUST to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 20 hours.
The rules
What are the rules and settings on Realistic RUST?
The name of Realistic RUST says nothing about gather rate. Eight players per group: that is the game's default. build & creative is the game mode, build freely in a sandbox, no gathering. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Realistic RUST?
The console method: start Rust, press F1, and type client.connect 80.187.104.170:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.