My Test Server
Offline 80.187.113.254:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Test Server?
These Rust Pop Watch lists include My Test Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Test Server mean?
The game's server browser picks up these tags from My Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does My Test Server rank against other Rust servers?
A seven-day player-hours placing of #13,766 puts My Test Server in the top 61% of all ranked servers.
How many players are on My Test Server right now?
Offline now, My Test Server was last spotted 22 days 1 hours ago.
Server details
Is My Test Server online, and how reliable is it?
Down at the moment: My Test Server was last seen 22 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 5 October 2026.
Where is My Test Server located?
There is no region from My Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.187.113.254:28015.
Which Rust version is My Test Server on?
Rust network protocol 2634 and build 166652 is the version My Test Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on My Test Server?
Too few wipes are on record for My Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 1 hours is when the present world was made.
Rules and settings
Which map does My Test Server run?
A procedural map is what My Test Server runs, generated by the game.
What are the rules and settings on My Test Server?
No gather rate appears in the name of My Test Server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join My Test Server?
Enter client.connect 80.187.113.254:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.