insprd local test
Offline 80.187.121.74:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include insprd local test?
You'll find insprd local test on the following Rust Pop Watch lists: Modded Rust servers, live, Aim training servers, ranked by the crowd, Build and creative servers, live and Rust creative servers, watched. These are the filters that list it on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on insprd local test mean?
These are the tags insprd local test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts10 (Group limit): Each team is capped at 10; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rfra (Region code): Region code: fra; ^c (Creative): Build what you like in this sandbox, with no gathering; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^j (Battle royale): The zone closes in; loot up and fight; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does insprd local test rank against other Rust servers?
A seven-day player-hours placing of #15,998 puts insprd local test in the top 70% of all ranked servers.
How many players are on insprd local test right now?
insprd local test went quiet 26 days 7 hours ago and is offline at the moment.
Server facts
Is insprd local test online, and how reliable is it?
Down at the moment: insprd local test was last seen 26 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is insprd local test located?
The region code for insprd local test is fra, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 80.187.121.74:28015.
Which Rust version is insprd local test on?
On Windows, insprd local test runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on insprd local test?
Too few wipes are on record for insprd local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 28 days.
Rules and settings
What are the rules and settings on insprd local test?
No gather rate appears in the name of insprd local test. A group holds at most 10 players. parkour, battle royale, Bedwars and arenas: that is the minigames & battle royale mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join insprd local test?
Enter client.connect 80.187.121.74:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.