insprd local test
Offline 80.187.122.75:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include insprd local test?
These Rust Pop Watch lists include insprd local test: Modded Rust servers, live, Aim training servers, ranked by the crowd, Build and creative servers, live and Rust creative servers, watched. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on insprd local test mean?
For the server browser, insprd local test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts10 (Group limit): Each team is capped at 10; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rfra (Region code): Coded to region fra; ^c (Creative): Build what you like in this sandbox, with no gathering; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^j (Battle royale): Fight while the zone closes in, after looting up; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does insprd local test rank against other Rust servers?
A seven-day player-hours placing of #15,471 puts insprd local test in the top 71% of all ranked servers.
How many players are on insprd local test right now?
insprd local test went quiet 34 days 19 hours ago and is offline at the moment.
Server facts
Is insprd local test online, and how reliable is it?
The server insprd local test is not online now; 34 days 19 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 September 2026.
Where is insprd local test located?
There is no published region for insprd local test, whose region code is fra. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 80.187.122.75:28015.
Which Rust version is insprd local test on?
On Windows, insprd local test runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on insprd local test?
Too few wipes are on record for insprd local test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 47 days 9 hours is when the present world was made.
The rules
What are the rules and settings on insprd local test?
Nothing in the name tells you the gather rate on insprd local test. Teams can reach 10 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join insprd local test?
Enter client.connect 80.187.122.75:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.