Realistic RUST
Offline EU 80.187.123.246:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Realistic RUST?
These are the Rust Pop Watch lists that include Realistic RUST: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Realistic RUST mean?
For the server browser, Realistic RUST lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^k (Build server): Design and practise your bases; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Realistic RUST rank against other Rust servers?
Realistic RUST takes #15,134 on seven-day player hours, a top – spot overall and #2,503 across Europe.
How many players are on Realistic RUST right now?
The last sighting of Realistic RUST was 45 days 3 hours ago, and it is offline now.
Server details
Is Realistic RUST online, and how reliable is it?
Down at the moment: Realistic RUST was last seen 45 days 3 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is Realistic RUST located?
Realistic RUST uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.187.123.246:28015.
Which Rust version is Realistic RUST on?
On Windows, Realistic RUST runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Realistic RUST?
Too few wipes are on record for Realistic RUST to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 14 hours.
Map and rules
What are the rules and settings on Realistic RUST?
Nothing in the name tells you the gather rate on Realistic RUST. Groups go up to 8 players, which is the default. It runs build & creative, building in a sandbox, with no gathering. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Realistic RUST?
The console method: start Rust, press F1, and type client.connect 80.187.123.246:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.