Realistic RUST
Offline EU 80.187.127.230:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Realistic RUST?
These are the Rust Pop Watch lists that include Realistic RUST: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Realistic RUST mean?
The game's server browser picks up these tags from Realistic RUST: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^k (Build server): Base-building practice and design; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Realistic RUST rank against other Rust servers?
For the last seven days of player hours, Realistic RUST sits at #15,101, inside the top 70% of ranked servers and at #2,586 in Europe.
How many players are on Realistic RUST right now?
The last sighting of Realistic RUST was 12 days 13 hours ago, and it is offline now.
About the server
Is Realistic RUST online, and how reliable is it?
The server Realistic RUST is not online now; 12 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 October 2026.
Where is Realistic RUST located?
Realistic RUST uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.187.127.230:28015.
Which Rust version is Realistic RUST on?
On Windows, Realistic RUST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Realistic RUST?
Realistic RUST's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 14 hours.
Map and rules
What are the rules and settings on Realistic RUST?
No gather rate appears in the name of Realistic RUST. Groups go up to 8 players, which is the default. It runs build & creative, build freely in a sandbox, no gathering. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Realistic RUST?
Enter client.connect 80.187.127.230:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.