RedLava.World | Rust
Offline EU 80.190.80.94:29015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RedLava.World | Rust?
These Rust Pop Watch lists include RedLava.World | Rust: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on RedLava.World | Rust mean?
The game's server browser picks up these tags from RedLava.World | Rust: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): There are 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RedLava.World | Rust rank against other Rust servers?
RedLava.World | Rust takes #15,922 on seven-day player hours, a top 72% spot overall and #2,502 across Europe.
How many players are on RedLava.World | Rust right now?
The last sighting of RedLava.World | Rust was 20 days 18 hours ago, and it is offline now.
About the server
Is RedLava.World | Rust online, and how reliable is it?
Down at the moment: RedLava.World | Rust was last seen 20 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 7 October 2026.
Where is RedLava.World | Rust located?
With its EU tag, RedLava.World | Rust lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.190.80.94:29015.
Which Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 167058 is the version RedLava.World | Rust runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on RedLava.World | Rust when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on RedLava.World | Rust?
RedLava.World | Rust's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 20 days 19 hours.
Map and rules
Which map does RedLava.World | Rust run?
A procedural map of 3,000 with seed 12345 is what RedLava.World | Rust runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.
What are the rules and settings on RedLava.World | Rust?
No gather rate appears in the name of RedLava.World | Rust. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RedLava.World | Rust?
Enter client.connect 80.190.80.94:29015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://redlava.world.