Pop_Rust_PVE
Online 80.242.59.122:35000 checked 15m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW28d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Pop_Rust_PVE?
You'll find Pop_Rust_PVE on the following Rust Pop Watch lists: Rust tutorial servers, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pop_Rust_PVE mean?
For the server browser, Pop_Rust_PVE lists these tags: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It has 200 slots; ts21 (Group limit): Each team is capped at 21; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available for new players here; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Pop_Rust_PVE rank against other Rust servers?
The last seven days of player hours place Pop_Rust_PVE at #1,136, in the top 5% of all ranked servers.
How many players are on Pop_Rust_PVE right now?
The current tally at Pop_Rust_PVE: 4 players across 200 slots. Peak for the week was 25, against an average of 8 players. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 16 players.
Server details
Is Pop_Rust_PVE online, and how reliable is it?
Right now, Pop_Rust_PVE is up and running. The uptime figure suggests it restarted roughly 11 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Pop_Rust_PVE run smoothly?
Average server fps for the last 48 hours was 31, and it never went below 10. Entities reached a maximum of 385,400: buildings, deployables and everything else. The highest memory usage was 8,381 MB. Players feel lag when fps drops and the entity count climbs.
Where is Pop_Rust_PVE located?
No region is published by Pop_Rust_PVE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.242.59.122:35000.
Which Rust version is Pop_Rust_PVE on?
On Windows, Pop_Rust_PVE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Pop_Rust_PVE when wipe day comes around?
Across its recent wipes, the busiest point averaged 36 players. The crowd on the latest wipe topped out 45 hours in.
What is the wipe schedule on Pop_Rust_PVE?
Pop_Rust_PVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 28 days 3 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does Pop_Rust_PVE run?
Generated by the game with seed 1356798757, the map on Pop_Rust_PVE is procedural and 5,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Pop_Rust_PVE?
The name of Pop_Rust_PVE says nothing about gather rate. Teams can reach 21 players. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Pop_Rust_PVE?
Enter client.connect 80.242.59.122:35000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://pop-pve.gamestores.app/.
