ukn
Offline 80.71.227.226:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ukn?
These are the Rust Pop Watch lists that include ukn: Modded Rust servers, live and Aim training servers, ranked by the crowd. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ukn mean?
These are the tags ukn publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does ukn rank against other Rust servers?
The last seven days of player hours place ukn at #9,363, in the top 43% of all ranked servers.
How many players are on ukn right now?
Offline now, ukn was last spotted 9 days 22 hours ago.
Server facts
Is ukn online, and how reliable is it?
Down at the moment: ukn was last seen 9 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 18 October 2026.
Where is ukn located?
There is no region from ukn. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 80.71.227.226:28015.
Which Rust version is ukn on?
On Windows, ukn runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on ukn?
ukn's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 8 hours is when the present world was made.
Rules and settings
Which map does ukn run?
ukn uses a procedural map, which the game generates.
What are the rules and settings on ukn?
Nothing in the name tells you the gather rate on ukn. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join ukn?
Enter client.connect 80.71.227.226:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.