Test Server 31 #1
Offline 80.76.61.119:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server 31 #1?
These are the Rust Pop Watch lists that include Test Server 31 #1: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server 31 #1 mean?
These are the tags Test Server 31 #1 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp31 (Max players): Slots: 31; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test Server 31 #1 rank against other Rust servers?
A seven-day player-hours placing of #13,249 puts Test Server 31 #1 in the top 58% of all ranked servers.
How many players are on Test Server 31 #1 right now?
Test Server 31 #1 went quiet 36 days 19 hours ago and is offline at the moment.
About the server
Is Test Server 31 #1 online, and how reliable is it?
Down at the moment: Test Server 31 #1 was last seen 36 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 22 September 2026.
Where is Test Server 31 #1 located?
No region is published by Test Server 31 #1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 80.76.61.119:28015.
Which Rust version is Test Server 31 #1 on?
On Windows, Test Server 31 #1 runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test Server 31 #1?
The record of Test Server 31 #1's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 53 days 3 hours.
Rules and settings
Which map does Test Server 31 #1 run?
The map on Test Server 31 #1 is procedural, made by the game.
What are the rules and settings on Test Server 31 #1?
Nothing in the name tells you the gather rate on Test Server 31 #1. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test Server 31 #1?
The console method: start Rust, press F1, and type client.connect 80.76.61.119:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.