Mark
Offline 80.89.196.201:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:33 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Mark?
You'll find Mark on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Mark mean?
The game's server browser picks up these tags from Mark: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Mark rank against other Rust servers?
A seven-day player-hours placing of #16,000 puts Mark in the top 71% of all ranked servers.
How many players are on Mark right now?
Offline now, Mark was last spotted 24 days 5 hours ago.
About the server
Is Mark online, and how reliable is it?
The server Mark is not online now; 24 days 5 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is Mark located?
There is no region from Mark. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 80.89.196.201:28015.
Which Rust version is Mark on?
On Windows, Mark runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Mark when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Mark?
Too few wipes are on record for Mark to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 5 hours.
The rules
Which map does Mark run?
A procedural map is what Mark runs, generated by the game.
What are the rules and settings on Mark?
Nothing in the name tells you the gather rate on Mark. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Mark?
Enter client.connect 80.89.196.201:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.