Live 39,840 players 11,600 servers online 131 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published JonDoughandfriends Onlineright now
Celebrity profile

JonDoughandfriends

Online 81.0.246.242:28315 checked 10m ago

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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,270top 69%
Region–no continent published · group 8, the default
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW28d ago 0 – running 0
Mon 14 Sep, 10:23 UTC45d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 01:19 UTC46d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include JonDoughandfriends?

These are the Rust Pop Watch lists that include JonDoughandfriends: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on JonDoughandfriends mean?

For the server browser, JonDoughandfriends lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does JonDoughandfriends rank against other Rust servers?

Player hours over the last week rank JonDoughandfriends at #15,270, within the top 69% of ranked servers.

How many players are on JonDoughandfriends right now?

0 players are on JonDoughandfriends at the moment, out of 50 slots. Across the past week it drew an average of 0 players.

About the server

Is JonDoughandfriends online, and how reliable is it?

Right now, JonDoughandfriends is up and running. The uptime figure suggests it restarted roughly 7 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does JonDoughandfriends run smoothly?

The 48-hour average was 58 server fps, with a low of 45. Entities reached a maximum of 146,423: buildings, deployables and everything else. Memory use peaked at 4,563 MB. Players feel lag when fps drops and the entity count climbs.

Where is JonDoughandfriends located?

No region is published by JonDoughandfriends. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 81.0.246.242:28315.

Which Rust version is JonDoughandfriends on?

On Windows, JonDoughandfriends runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on JonDoughandfriends when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on JonDoughandfriends?

There is no next wipe to predict on JonDoughandfriends, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 11 hours.

The rules

Which map does JonDoughandfriends run?

Generated by the game with seed 2147483647, the map on JonDoughandfriends is procedural and 5,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on JonDoughandfriends?

No gather rate appears in the name of JonDoughandfriends. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is off.

Join up

How do I join JonDoughandfriends?

Enter client.connect 81.0.246.242:28315 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.